Sprite information for VB: Difference between revisions

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Created page with "In order to create custom sprites for the VB, the image sizes are the following: * Egg sprites: 32x40 * Baby I and Baby II: 32x24 * Child and above: 64x56 Originally, it was thought that a 1px buffer on all the sides was necessary, turns out it's not the case. If you see sprites bigger by a couple of pixels, this is the reason why. The sprite order is the following: # Idle1 # Idle2 # Walk1 # Walk2 # Run1 # Run2 # Workout1 # Workout2 # Win # Lose (and sleep) # Attack #..."
 
(No difference)

Revision as of 09:37, 26 February 2026

In order to create custom sprites for the VB, the image sizes are the following:

  • Egg sprites: 32x40
  • Baby I and Baby II: 32x24
  • Child and above: 64x56

Originally, it was thought that a 1px buffer on all the sides was necessary, turns out it's not the case. If you see sprites bigger by a couple of pixels, this is the reason why.

The sprite order is the following:

  1. Idle1
  2. Idle2
  3. Walk1
  4. Walk2
  5. Run1
  6. Run2
  7. Workout1
  8. Workout2
  9. Win
  10. Lose (and sleep)
  11. Attack
  12. Dodge